Find out the entrepreneurs of Level 256
Esports players, like all athletes, deserve to be in the best conditions to be able to express their talent to the best of their ability. However, they are the only athletes who don’t benefit from outfits that are though and designed to optimize the practice of their discipline.At Arnova’s, we are convince that esports players deserve a specific equipment. That’s why we create the esport outfits of tomorrow. Specially developed to responding to esport players’ needs, they incorporate selected technical characteristics to optimize their comfort and their performances. The promise we make today to the esports players is to free their bodies to boost their performances.
Bogled is a networking platform based on artificial intelligence. Its goal is to spotlight the players’ performances et to facilitate the recruitment by creating a ranking and recommendations reliable and accurate.What’s the idea ? To detect competitive players who have a huge increase in order to take them to the highest level.Bogled wishes to move towards innovation and development by creating a complete ecosystem integrating products and services which daily support amateurs and professionnals of Esport.
Breakflip is a media specialised in gaming and trend content production for its website and its partners. Our whole reason for being is to respond to internet users quickly and synthetically, let it be in gaming or generale news. We work with our customers on white marking in their support and project development. Thanks to our skills, we participate in editorial and audiovisual development to our customers with the editorial to their show or with articles production, clips creation, podcasts, interviews, through our dedicated pole.
How to associate passion for esport and professional activity? This is the question asked by many young graduates, job seekers or workers in search of retraining. Esport Formations offers them a catalog of courses, face-to-face and e-learning, allowing them to acquire the necessary skills to practice their profession in the esport ecosystem. The training courses offered are short, eligible for state fundings and certifying. Led by experts in the field, they provide all the keys to understand an environment full of specificities. Esport Formations does not teach them a job, it teaches them the best way to do theirs in esport.
An esport team generates passion. Passion generates fans. And fans are one of the major assets of esports teams.
However, these teams struggling to capitalize on their fan base ; they don’t know them very well and don’t monetize them much. Fanprime helps esports and sports teams to implement a strategy « direct-to-fan », which brings more passion to fans and creating a new source of income for teams at the same time.
Fanprime offers a « Fan Relationship Management » solution which gathers teams, fans and sponsors. We enable sports and esports teams to deploy a unique loyalty program that rewards fan engagement with a privileged access to exclusive experiences and offers.
Our solution is a cloud computing platform, open and flexible, based on blockchain.
Gaming Squad, gaming and ethical social network aiming to reduce toxicity problems on online games such as women harrasment or the fact that kids don't have access to the particular protection that they should have. The solution is accessible via our website and our mobile application. the players will be able to find authentified persons, whom the identity has been controled, sharing the same values and to play with in complete safety.
Gozulting was created in May 2017 by 4 partners who wanted to offer quality services in a brand-new field. Our modus operandi: The Toolbox. We carefully study your project, we adapt solutions and you choose the solution that best meets your needs. Each project is unique, just as our commitment to you is unique. Our scope of activity: 4 partners for 3 business sectors and complementary areas of expertise:
Consulting: Strategic consulting in video and marketing, and consulting in the field of esports and video games.
Capture and production: Video capture, live or filmed according to client needs, and live video production.
Content: Content creation, management, gaming event creation.
Hado is an amazing dodgeball video game using augmented reality and that comes from Japan. It is easy to play between friends and with their family : players throw fireballs, deploy shields and create strategies for their team. HADO SPORT is the arena in Paris that promotes HADO as a new team sport where everyone plays in the same tournaments: sportsmen, esportsmen & disabled. Our dream is to see all French people meet together as HADO teams and become the actors in person of their video game during festive and friendly sports sessions. We want to see our champions win the greatest HADO competitions, and, in particular, the World Cup in Tokyo.
Klox is a specialised agency in targeted digital communication campaigns, media buying and data management. Klox is now Leader in France regarding the music and sports market, also established in cinema, entertainment and more recently in Gaming/Esports. Experts in programmatic communication, we are a team of 40 experts based in Paris and active around the world. Using our real-time buying, targeting, and optimization technologies, we deliver campaigns to relevant audiences across web, mobile, radio, and TV. We are a technological partner to valorise Data and optimise communication campaigns. More than 750 referent actors trust us.
Founded in 2019, OPLITE is a French manufacturer offering a complete range to equip gamers with Simracing, Gaming desks, Monitor Arms, Microphone Arms and Green Screens for streaming. Developed and designed by a team dedicated to building great products that they themselves would want to use, OPLITE products are built to last. Actor on the French Simracing playground, OPLITE's ambition is to double its investment in all Electronic sports categories by sponsoring talented players and Teams in order to help them break through on the international scene. So if you feel like a warrior, please visit our Esport page and register now !
In 2020, we delivered the Beta version of our B2C solution https://www.playthora.com. It is an open marketplace for individual Gamers to buy and sell virtual assets bought in video games (skins, cards, etc.) legally and with the approval of game publishers. The Platform has now integrated one game and is fully functional with real money transactions. Building on the successful release of the B2C platform, we aim to offer an even better and easier way for our B2B customers to integrate and utilize our solution within their games. We are offering non-Blockchain-based games a SaaS solution to introduce virtual items exchange for their players and help fight back Black Market trading. All can be set up rapidly and globally through existing infrastructure which the game is already using.
At Protest Labs’, we ask ourselves a simple question : Why are pro gamers so good ? We are developing Protest, a software that combines neurosciences and gaming to reveal the players’ performances factors. Protest allows access to the brain functions of any player, to improve individually or to define the set of skills available to a pro team, for example. Ultimately, the vision of Protest Labs is to apply scientific research to everything that can be useful to the esport actors.Don’t hesitate to contact us, we are looking for partners to help us launch this adventure in the Science of Gaming.
Rogue Kids Factory
Rogue Kids Factory is the representative of Jack, the first real-time virtual fighting game player, who can interact live with spectators of an event in public or in front of their screens. He is also a thought leader who interacts with his audience, his fans. As influencers or a caster Jack improvises, adapts to situations and to audiences and clients. To bring Jack to life in real time, we use Motion Capture technology which allows us to master his speech, his talents, thanks to a voice over actor and experts, players or musicians who are hidden in the combination of Motion Capture. Jack embodies the dream castor, he is customizable, unique, funny, he rubs shoulders with the greatest international Esport players, and will very soon be the hero of a comic book, a short film and the host of your events.
Platform improving the experience during events by enhancing fan engagement and security. The Blockchain enables a complete and secured ticket management for the primary and secondary markets. The fraud is limited by the resale conditions fixed and guaranteed by the Blockchain Contracts. Users can interact with each other, organizers and sponsors, and also pre-purchase elements (F&B, merchandising ...) that they can retrieve during the event. All our features were also implemented with the organizer in mind: easy hands-on, control over sale, resale and pre-purchases, detailed stats ...
World Gaming Federation
World Gaming Federation is a startup created in 2015 by 6 co-founders, now operating in 17 European and African countries.We have 2 main activities: organizing esports competition, and creating a social platform specifically designed for 2 million video game players.
Over the past 3 years, we have organized more than 300 competitions for game publishers (Konami, Capcom etc.), sports organizations (UEFA, CAF) and international brands (Orange, Coca-Cola, Adidas).
We have raised €3.5M and are financed notably by BPI France and the European Commission. Our 5-year target is to position ourselves as the benchmark social platform in the video game market.
WSC Group is an innovating media group specialised in gaming, esports and lifestyle. Understanding young audiences (15-35 years old) is our DNA. Their entertainment consumption habits, the media they consume... As a pioneering agency, the implementation of innovative and engaging campaigns for this target group is our DNA. We act through communication missions (audit, communication plan, communication operation...), talent management actions (project management, monetisation...) and publishing of new media content (white label, display...).